Exhaustion (note)
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Exhaustion is measured in 6 levels, with cumulative effects:
1: Disadvantage on ability checks
2: Speed halved
3: Disadvantage on attack rolls and saving throws
4: Hit point maximum halved
5: Speed reduced to 0
6: Death
An effect that causes or removes exhaustion adjusts its level as specified in its description.
Finishing a long rest reduces exhaustion by 1, as long as the creature has also ingested food and drink.
Note: DnD 5 Conditions
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