Dnd 5e Character Sheet Reborn

Uncarbonised
15th May, 2026
2 installations 0 likes Kanka 3.11 (1 week ago)

Latest version 2.0

Released 1 day ago on 15th May, 2026

The sheet reads properties automatically and calculates what it can — you never need to enter modifiers, proficiency bonuses, skill totals, passive perception, spell DC, or spell attack bonus by hand. These are all derived from your ability scores and total class level.
Most fields are self-explanatory, but the following have a specific format:



Proficiency (Skills & Saving Throws)

skill_* and save_* properties take a number indicating proficiency level, not the bonus itself:

  • 0 — not proficient (default)
  • 1 — proficient
  • 2 — expertise

The sheet calculates the actual bonus from there.


Armour Class

Plain number works fine. If you have a shield or situational bonus you want to show, use brackets:

16(+2 Shield)

This displays 16 as the main value with a small badge in the corner.


Weapons & Attacks

Each weapon uses three properties: weapon_N_name, weapon_N_attack, and weapon_N_damage.

Attackability[,modifier][;second mode]

  • Ability is str, dex, con, int, wis, or cha
  • +N adds a magic bonus to both attack and damage
  • -N applies a hit penalty only (not to damage) — for things like Great Weapon Master
  • -prof drops proficiency for that mode (e.g. offhand throws)
  • dc:13 con displays as DC 13 (CON) instead of a roll — for saving throw attacks
  • ; separates attack modes, each gets its own row (e.g. versatile weapons, GWM toggle)

DamageNdN type[,NdN type][,+N][;second mode]

  • The first die automatically gets your ability modifier (plus any magic bonus)
  • Additional dice are added flat with no modifier
  • +N at the end adds a flat damage bonus on top of the ability mod
  • ; separates damage modes, paired with attack modes

Examples:

WeaponAttackDamage
Longsword (versatile)str;str1d8 slashing;1d10 slashing
+1 Rapierdex,+11d8 piercing
GWM Greatswordstr;str,-51d6 slashing,1d6 slashing;1d6 slashing,1d6 slashing,+10
Poison Spraydc:13 con1d12 poison

Spellcasting

Set spell_ability to INT, WIS, or CHA. Spell save DC and spell attack bonus are calculated automatically. Spell level sections only appear if the slot count is greater than zero and the spell list for that level is non-empty.


Inspiration

Set inspiration to 1 to light up the star, 0 or leave blank otherwise.


Dark Mode

Click the ☾ / ☀ button in the top-right corner. Your preference is saved per character in your browser.


Death Saves & Exhaustion

Click-only — nothing to set up. Both reset on page reload. Exhaustion pips are colour-coded from yellow (level 1) to black (level 6) and show the mechanical effect for the current level.

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